Information TnB Halo RP - The Insurrection




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It's been circulating for a while now and after development was put on hold last time to focus on HL2 we're finally pushing ahead with our next adventure. TnB is going to Halo RP. Why? Because Halo is awesome and there's a lot more we can do with it than just shooting aliens but the just shooting aliens part of it is really cool. This roleplay is intended for pretty much everyone but obviously caters more to those that want a military themed focus as the action will be more prevalent than the peace.

Will reveal script stuff with a play test maybe before we're ready. Don't want to talk to much about it as it's not really important, just know that we'll have everything we need.

A few things to note about how we'll be approaching Halo RP.


  • Server title changes depending on the Campaign / part of the Campaign we're on. We're starting with the Insurrection, hence The Insurrection. We won't only be dealing with the Insurrection and I'm only clarifying this because I know what some of you are like.
  • We're starting at the year 2552, a month or two just before the Battle of Reach.
  • The server starts with our characters going through boot camp, training to become marines to deploy and fight The Insurrectionists. For this purpose when we start all characters will be marines.
  • The plan is to take the group of Marines (and new characters picked up along the way) through a journey of some of the biggest moments of the Halo universe during the Human and Covenant war and include our own additions with events and ideas to make up the down time.
  • The first part of the server will deal with fighting Insurrectionists and interacting with them.
  • We don't plan to follow the time line religiously, we're taking key moments that happened in Halo lore and making them work for us. Rule of cool (and fun) will apply a lot here. For example in lore the war ends in 2552, if we don't want to do that we won't.
  • The Covenant will not be immediate enemies but will of course show up in due time. The Great Schism will be an event we go through on server so while Covenant characters will all be enemies at first eventually people will be allowed to apply to play as some of the various Covenant races that are allied with and fight with Humanity.
  • We know we can't represent the scale of the awesome events that take place during Halo so how do we intend to show or play out the campaigns on server? Our group will often have their own orders to carry out and aid various key lore characters achieve a goal or a mission. This is lets us plan out our own events and attach them to important lore battles and have certain important characters pop up on server but also retain the actual focus on our own group of characters.
  • Along with the major campaign events we'll also be throwing in a lot of our own events. There will be times where our characters will be on ships moving from planet to planet and there are a lot of interesting things for us to drag up and visit within the Halo universe. Rule of cool here.
  • This is of course a military themed roleplay and for certain parts of it there will just be a lot of action and nothing but, however there will also be a lot of time for people to just sit back and kick it and roleplay some cool stuff. Forerunner artifacts explain away a lot of potential BS that may just be pulled.
  • ODST will make an appearance in events and SPARTANS will sometimes show up during events.
  • While there are opportunities for antagonists and possible other groups the focus will always largely remain on the main group of marines, this keeps us flowing from one campaign to the next.


When?

This isn't decisive, but I will lay out an optimistic (very much subject to change) .....

When - 05/29/2020 - 5PM EST / 10PM GMT+1 (UK)
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Speaking from personal experience, a largely S2RP Halo RP will be at a very snails pace. Usually it boils down to a few people actually having their emotes matter, and the rest are waiting.

Also, it's a bit of a different animal. In TRP, one bad guy can be enough to hold down everybody. In HL2RP, everybody's doing their own thing, and you have both sides playing characters constantly, but in Halo RP though, you need more than one or two grunts. Nobody's going to be able to play Insurrectionist 56544 or Elite 6969 or Brute 80085 for long. That combined with a nature where everybody will be involved and working together i.e Marines and high pop, and you're gonna have very long drawn out S2RPs where most are just waiting for it to wrap up because they can't really effect much within it.

Just two cents. I think most of us all experienced this for ourselves in all the servers we played. I think pushing for it to be S2RP dominant is just sticking by old standards that don't reflect good results.
the covenant's single most advantage over humanity was their sheer numbers, because apparently we humans are surprisingly resilient in battle; a single human capable of taking out at least 2 brutes (because our guns punch hard).

so basically halo rp is gonna need a lot of covenant stuff if we wanna get the scale right.

(also: group emotes are your friend.)
 
Speaking from personal experience, a largely S2RP Halo RP will be at a very snails pace. Usually it boils down to a few people actually having their emotes matter, and the rest are waiting.

Also, it's a bit of a different animal. In TRP, one bad guy can be enough to hold down everybody. In HL2RP, everybody's doing their own thing, and you have both sides playing characters constantly, but in Halo RP though, you need more than one or two grunts. Nobody's going to be able to play Insurrectionist 56544 or Elite 6969 or Brute 80085 for long. That combined with a nature where everybody will be involved and working together i.e Marines and high pop, and you're gonna have very long drawn out S2RPs where most are just waiting for it to wrap up because they can't really effect much within it.

Just two cents. I think most of us all experienced this for ourselves in all the servers we played. I think pushing for it to be S2RP dominant is just sticking by old standards that don't reflect good results.
Was talking to someone about this. Much as I love s2rp, it won't be always possible- especially around server start. The good news is that I feel the s2k here will be more enjoyable than TRP's and hark back to the old-HL2 style where you can't just super-soak damage as a bot. Not to mention- I don't see a reason for a weapon drops here, but ammo fits, so you're not worried about taking guns/dropping guns but instead just playing the S2K enjoyably!

ADDED EDIT: also about the more covenant stuff, while yea it'll help, I'd dare-say that right know from reading the forums it seems everyone is intent on pushing for the covenant. I honestly think doing so would be a crying shame, but it depends on the route admins take it.
 
RE: Nenko Nenko Scamming Scamming

Obviously there are some things we can infer from other Halo RPs that have floated throughout Gmod, but if there's anything HL2 has shown us for years, it's that TnB's circles and the playerbase that frequents in and out of it approach settings in a very different way in contrast to your average run-of-the-mill servers.

We could plan for months or even years but ultimately we'll only know for certain what we'll need to do to accommodate TnB's playerbase once the server is actually live and those needs become apparent, as we've no prior TnB Halo RPs to look back on for a blueprint- only non-TnB Halo RPs which will not translate entirely to what TnB is gonna want or need.
 
I'd say that this would need to rely a lot on S2K, maybe not as much as TRP but still a great deal. This is a military RP after all, just like TRP. A lot of this will be based around combat.
 
Dunno if it has been told before or not, PAC can be useful, if your fear is people minging with it then you can make it restricted to apps or advtt, nonetheless, admins can and have the ability control its use and the people who use it. Much like stream radios, whoever fucks with it, gets punished, simple as that. PAC brings many possibilities, however, it may be a negative impact on dave's income since people who know what they're doing can have their own models in......without DONATING.
 
RE: Nenko Nenko Scamming Scamming

Obviously there are some things we can infer from other Halo RPs that have floated throughout Gmod, but if there's anything HL2 has shown us for years, it's that TnB's circles and the playerbase that frequents in and out of it approach settings in a very different way in contrast to your average run-of-the-mill servers.

We could plan for months or even years but ultimately we'll only know for certain what we'll need to do to accommodate TnB's playerbase once the server is actually live and those needs become apparent, as we've no prior TnB Halo RPs to look back on for a blueprint- only non-TnB Halo RPs which will not translate entirely to what TnB is gonna want or need.

We're not that special. Unless you mean the short bus.

We don't gotta put our hand on the stove again to know that fire's bad. S'all I'm saying.
 
s2k is good. s2rp is also good, however i can remember plenty of fun s2k's ive had, and very little s2rp where i didn't zone out or kill myself because they're boring as shit.
 
s2k sucks balls as a medium for roleplay, but is fast paced and doesnt drag on forever. meanwhile, s2rp can be slow as balls and drag on forever, but provides more roleplay and substance to engagements beyond mashing m1 in the end. sort of a damned if you do, damned if you dont situation.
 
It’s really just about keeping the player base engaged IMO. Using either method, sometimes people gotta let loose and sometimes they gotta be patient. But if you simply don’t have enough people to keep players occupied or things to do then it’s just gonna end up tearing people out of the, yeah I’ll say the word, “immersion” and result in staleness and complaints.

Just don’t be afraid to tell people that there’s hiccups going on as they do happen, worst thing you can do is leave people in the dark which will inevitably lead to frustration.
 
u /me shoulder hurt rpers are gonna have a real lack of arms

just call people out on any bullshit and s2rp will be as short as can be
 
S2RP is only fun when their is tension. Otherwise the outcome is already determined. /me shoots drone with six other people in a far enough location to fall back a little and repeat. Nothing wrong with engaging s2k that has an actual purpose.
 

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