T:RP Instability

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Bumping.
We cant go more than a few minutes without crashing now. Doesn't help that for whatever reason it isn't set up to come back up automagically.

May I ask what the server's actual hardware is, and maybe even the cost per month as well? TnB has a lot of very dedicated players I'm certain that someone can find a server for us that has better hardware for a reasonable price.
 
TnB is a Pentium 4 with 4 GB of RAM, I believe? Least that's what I was told a while back. CPU is overloaded and the whole box in general just needs an upgrade. Kicker is I think they pay more than I paid for GGL per month.
 
The issue of TnB's outdated, overpriced server hardware has been raised before. It was immediately pushed under the rug.

Good luck with it this time.
 
How much does it cost to keep TRP up? I would agree that we can just wait like a few days so everything can be fixed as Benny said.
 
Someone give me proof/informed guess of it actually being anything to do with the box and Ill take it seriously.

The box hasnt changed and it has been fully capabable of hosting source servers since....well, since we started using it for GMOD in the first place.
 
Advantage said I'm pretty sure.
 
I believe both Advantage and Operator can backup that it's the box causing the lag
 
So... Adv, Horsey, and Operator all think it's the box, alongside the (admittedly mostly technically ignorant) playerbase.

?
 
Hellfang said:
So... Adv, Horsey, and Operator all think it's the box, alongside the (admittedly mostly technically ignorant) playerbase.

?

pmuch man! but it must be the script!!!!!111 horsey adv and op are wrong
 
Davebrown said:
Someone give me proof/informed guess of it actually being anything to do with the box and Ill take it seriously.

The box hasnt changed and it has been fully capabable of hosting source servers since....well, since we started using it for GMOD in the first place.

Engine advances four years. Box advances... well, apparently, it's ageing, so I'd say it advances backwards. You fill it with even more custom stuff - it's not the same script or environment you had all those years ago.
 
Well whatever it is it's gotten to the point where TRP crashes so often it's ptacticallly unplayable.
 
Lets just get rid of all the custom skins and sweps! That'll fix it!
 
Let's all boycott TRP until action is taken to fix it.

Srs.
 
Well TRP's down until action is taken against it.

So I guess we're already doing that.

Good work everybody.
 
Wait...You're not seriously saying that until we actually show you that the box is dying, you won't do anything about it?


Shouldn't that be the first thing to rule out, assuming that it *might* be the problem? Especially if, like you said, it's been in use for years?

Saying that "it's worked for years, so therefore it's totally fine" without checking not only is lazy and uninformed, you're stating the problem: It's been overworked for years, bloated with custom models and textures and scripts and sounds and maps and frankly, I wouldn't be surprised if the damn thing was literally going to plop down and die.

Additionally, with dozens of players unable to RP, it's your job to make sure that the problem is solved right away, pretty much the same as what would happen if you were a power company and you just had a massive blackout. There's no time to go "lol, I don't think the towers are obsolete" if there's a possbility that it is.
 
Mongoose said:
Wait...You're not seriously saying that until we actually show you that the box is dying, you won't do anything about it?


Shouldn't that be the first thing to rule out, assuming that it *might* be the problem? Especially if, like you said, it's been in use for years?

Saying that "it's worked for years, so therefore it's totally fine" without checking not only is lazy and uninformed, you're stating the problem: It's been overworked for years, bloated with custom models and textures and scripts and sounds and maps and frankly, I wouldn't be surprised if the damn thing was literally going to plop down and die.

Additionally, with dozens of players unable to RP, it's your job to make sure that the problem is solved right away, pretty much the same as what would happen if you were a power company and you just had a massive blackout. There's no time to go "lol, I don't think the towers are obsolete" if there's a possbility that it is.

But it's not a company, it's an online game. He isn't forced to do anything; TnB is a free service. People choose to donate and I'm sure no one's donating enough money for Dave to buy an entirely new server and pay the necessary bills. You can't 'expect' anything from him. If TnB were a business, it would be of best interest to use the funds and purchase a new server to satisfy its customers--but who's to say an online community can be self-sustained forever?
 
I'm more saying that I'm concerned with the fact that Dave almost immediately ruled out the idea that there isn't a problem with the box, unless *we* give him proof or an educated guess that it's the root cause of the problem. I'm not saying "lol replace the box," I'm saying "Go check and see if that's what's wrong, and if we can fix it."

I won't bring up what I think he can do with the money, that's not my place to speak. I was just saying that even if it isn't the problem, as the owner of the server he does have a responsibility to at least check to figure out what the problem is, and what needs to be fixed.
 
Hellfang said:
So... Adv, Horsey, and Operator all think it's the box, alongside the (admittedly mostly technically ignorant) playerbase.

?

Arguably, terminator roleplay seems to eat up 80% or more of the box's CPU power at times. (working off the unreliable source of ventrilo)
 
If your CPU is getting anywhere near 100%, you need to upgrade the box. Go into RDP, open the task manager, look at the CPU usage during prime time, Dave. Proof right there. You must not realize how hard it is to actually crash a decent server. Not to mention, if you're paying more than like 50 USD a month for that extremely dated box, you're getting seriously ripped off.

It's generally recommended to run one big ( 30+ player) source server on each core of a CPU or two smaller ones. You're running five (soon to be six) servers off of one core right now. To put things into perspective, I'd almost bet money your desktop computer would make a better server (minus the 100 mbps uplink) than the server we currently have.
 
The box hasnt changed [...] well, since we started using it for GMOD in the first place.
So yeah, that just means you're working with hardware that is six or seven years old, not counting the engine updates and extra content that's been loaded onto it.

I've been on other servers where it stayed at 50 players for several hours at a time without the slightest lag, yet if HL2RP's S1 gets 50 people online it will invariably crash after about 15-20 minutes. These stability issues are well-known and well-documented and it seems a bit silly that the hardware itself has gone seemingly ignored for years on end. Seriously, none of the head admins have even acknowledged that it's a problem. Ever.

Well, that and we aren't the ones who can provide any of the proof you say you need to "take it seriously." We have no box access, we can't log anything, we can't do tests, we can't compare Operator's receipt from the server host with, say, the one that Arzalis had for GGL (which was apparently a good $100 cheaper as I recall). We just know that the servers have literally never stayed up for more than a day.

Most communities I can think of don't measure their server uptime in single digits, and it makes absolutely no sense to me why TnB doesn't seem to think that it's a problem. We almost take it for granted that the servers will crash during every major event. And that's terrible.
 
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