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- Nov 29, 2015
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honestly? doesn't matter as long as the gameplay loop is good
what i'd like to see is a quasi-cityRP with mechwarrior characteristics. a small town colony out in bumfuck wherever, with players representing mercenaries of all walks of life trying to make it in the backdrop of an interstellar war, hiring themselves out to monolithic opposing factions that are mostly portrayed off-screen/through event characters. give everyone the freedom to define themselves - to choose their benefactor based on ideology or pay (or both and then some) & end up on opposing sides of future conflicts by pure force of capital. blow each other up by day, meet each other in bars by night. make wagers on which side's winning the next skirmish and talk trash to the guy next to you about how you turned his Locust into a tincan last week. have him rob you outside to pay for repairs. start a feud. live by the mecha and die by the mecha
lore wise clanners v inner sphere is the most accessible to me just cuz i used to play MWO a lot. the other games i'm not familiar with
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seriously though that’s exactly the kind of premise i was thinking of. less membership of a particular clan or house but mercenaries that exchangeably represent one of these cosmically represented forces in the system
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