Serious Godzilla Approaches RR

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Stratofarius

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"The last attack has failed. Nothing can stop it now. In three hours, Godzilla will strike our city."

"May God have mercy on us."
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(banner template based on _newticuS _newticuS banner for Sosnovka Council)

THE IDEA
In three hours, Godzilla will arrive at your city. Due to their foolhardy belief in a last ditch attempt at pushing back the monster, city officials have refused to warn the citizens and the military in time. Now, you have just three hours until Godzilla arrives and brings destruction the likes of which no one has seen before. Good luck.

THE CHARACTERS

  • You can play as a citizen, trying desperately to find safety, either by heading into one of the government bunkers, or by escaping into a safe place of your own, or maybe trying to escape the city;
  • You can play as the military, trying to maintain the peace and their own sanity as they realize they're supposed to be the thing that stands between the citizens and a giant monster;
  • You can play as a city official, trying to find true safety, because maybe, just maybe, you know that the government bunkers aren't really that safe;
  • Or you can play as someone who's been waiting for chaos to take over the city.
WHY?
There's something strangely alluring about the idea of playing as an insignificant little ant, cowering in fear at the sight of a enormous force of nature. Of course, just because you can't stop Godzilla doesn't mean you can't affect your own fate. As I mentioned, there'll be several plotlines, all designed around finding your way to a safe place (and ensuring your continued stay in that safe place, as well as making sure said safe place is really safe). What's important is that after three in-game hours have passed, Godzilla will arrive, and the surface of the city will become hell on Earth.

WHAT DO YOU NEED?

I'm imagining this event as being made for a population of 20-25 players, with most of them playing citizens (from different walks of life). The idea is to always make sure that there are more citizens than military members and city officials, because there's a certain power in numbers. Also, although I have a lot of experience with RPing, I've never really run an event, and considering the way action will be split over several locations, I'd really the help of other more experienced players who can come in and make sure everyone has a lot of fun running away from a giant monster.

What do you all think? Please post your comments, ideas and changes - I just really want to create an exciting and entertaining experience for all this community.
 
as much as i love godzilla, i don't think it can ever be done PROPERLY on gmod
 
By no means do I think we can recreate something like a full-on Godzilla battle. The people outside when Godzilla gets there would probably die within instants, it's the people who are hidden and trying to survive that I think we should focus on. What if the electricity in the bunker goes down, and it starts collapsing, things like that. If at any point they get outside, it should be massive destruction around them, fog, explosions, like a wasteland.
 
By no means do I think we can recreate something like a full-on Godzilla battle. The people outside when Godzilla gets there would probably die within instants, it's the people who are hidden and trying to survive that I think we should focus on. What if the electricity in the bunker goes down, and it starts collapsing, things like that. If at any point they get outside, it should be massive destruction around them, fog, explosions, like a wasteland.
Like the movie Cloverfield?
 
We've already had a Godzilla RR

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Also i know this is odd but this sounds like a good idea but not with godzilla more with the marching of boots and the sounds of war closer to a city combat in the streets like PRE HL2 rps terror attack on the gate and what not it would do the same affect but with a more realistic idea and we can use real storys from history to make ideas for events and other things like victory gardens and gas and food war ration stamps air raids UN airdrops and airdropd sappers to blow up power staions Radio towers and **Looks around and wispers** "Warcrimes up the wazzo."
*Edit should i look into this more and draw it up a bit more or should i leave it"
 
If the setting was somewhere like a small town, village or hamet then it could work quite well. It's just hard to relate, care or invest sympathy into a large cosmopolitan concrete jungle being destroyed. With thousands of "individual" masses being torn apart.

To me it'd be a lot like playing ZRP except with just running away from Godzilla or looters I suppose. Then walking tours were something bad happens in GOOC or /ev and we're all supposed to be shocked or scared. Then the military guys with guns yell "follow me, this way, over here".

Do whatever and go with it I guess. Personally I'd rather have a setting where you can have an impact or some role that means something to the story.
 
If the setting was somewhere like a small town, village or hamet then it could work quite well. It's just hard to relate, care or invest sympathy into a large cosmopolitan concrete jungle being destroyed. With thousands of "individual" masses being torn apart.

To me it'd be a lot like playing ZRP except with just running away from Godzilla or looters I suppose. Then walking tours were something bad happens in GOOC or /ev and we're all supposed to be shocked or scared. Then the military guys with guns yell "follow me, this way, over here".

Do whatever and go with it I guess. Personally I'd rather have a setting where you can have an impact or some role that means something to the story.
seems like a good idea as well nice
 
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