The Infection

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The Infection is an up and coming server set in the modern times in an alternative reality in the zombie genre that has a planned beginning, middle and ending. The server will begin just before the outbreak truly takes root and disrupts everyday life forever and will progress all the way into the infection, through the fall of the major urban centers and to a planned ending that will play out depending upon the groups that manage to flourish and take control as all the events play out on server.

The duration of this server is expected to be around 6-8 months from start to finish give or take some leeway on either side. It will specifically detail the fall of human civilization and the communities that spring up in the aftermath. As with all post apocalyptic tropes these days zombies are not technically the focal point but the ever present danger. Antagonist groups are to be expected but moderated so as not to be over saturated.

The server will launch on a slightly edited version of current modern TRP CC that more or less takes care of everything we need it to. Release date to be estimated soon. This server will fill up the time leading up to post half life 2 RP and the continuation of our previous story lines there.

No epic reveal or IC thread, kind of already did that with the RR. Just wanted to make the announcement official so people know that it IS happening. Feel free to reply, discuss and ask questions that I may or may not answer.

P.S I don't know if I will keep the name The Infection but unfortunately all the atypical zombie trope names have been scooped up at this point in time so fuck knows what I'll call it when we actually release.
 
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it's in the first line

when i say alternate reality it's my way of cheating to remove various problematic elements that serve only to hamper and not enhance the setting.

like zombies being meme material
like everyone having weapons
like the police still being armed but not being the military lite

stuff like that etc

that is not to say that weapons are banned or will be sparse, it's a version of america with much more strict gun laws, the reason for this is to gradually play out the descent in the opening weeks and for everyone not to be armed or asking for guns immediately as the server begins.

the actual 'ic' location that the players will be in is not dead center in our version of new york but more on the edges, not quite outside of it but certainly not times square, there's simply no map that could ever do that justice and on that note, people really need to temper expectations for what is possible in gmod
Thanks for the clarification, this makes more sense.
 
it's in the first line

when i say alternate reality it's my way of cheating to remove various problematic elements that serve only to hamper and not enhance the setting.

like zombies being meme material
like everyone having weapons
like the police still being armed but not being the military lite

stuff like that etc

that is not to say that weapons are banned or will be sparse, it's a version of america with much more strict gun laws, the reason for this is to gradually play out the descent in the opening weeks and for everyone not to be armed or asking for guns immediately as the server begins.

the actual 'ic' location that the players will be in is not dead center in our version of new york but more on the edges, not quite outside of it but certainly not times square, there's simply no map that could ever do that justice and on that note, people really need to temper expectations for what is possible in gmod
Just FYI the gun laws in NYC are extremely strict IRL. The guns civilians have in NYC are illegal ones.
 
i'm constantly reminded of why it's necessary to spell things out so thoroughly

i'm aware that NYC has strict gun laws by its own, i am saying by basing the rp in the modern world but in a different version of it with different rules and laws, acquiring illegal guns in an america with strict gun control is not easy or will not be easy in the setting we are creating
 
You already can't have a handgun in NYC whatsoever. The law is as strict as it can be yet it's ineffective. For there to be less illegal weapons, there would have to be better law enforcement, not more laws.
 
mate this is gonna be a world with zombies in it i think u can suspend ur disbelief a bit further and think "there ain't as many guns"
 
You already can't have a handgun in NYC whatsoever. The law is as strict as it can be yet it's ineffective. For there to be less illegal weapons, there would have to be better law enforcement, not more laws.

this is a universe with zombies in it. to go into the very minute and inconsequential details of this universe's NYC gun laws is just wasting time and kinda dumb. it's an alternate universe where guns aren't as plentiful.
 
Jacob 'Chef' Whitney [TO ADMINS]: realistically my nice guy avatar would have an illegal gun because as i explained on the forums, i'll take my mac10 swep now please
 
/a did u see my auth request about robbing the firearms store and pawn shop
 
I hope people actually RP the horror of having a shuffling corpse trying to eat them when shit kicks off and don't just run around M1ing the NPC's.
 
i remember when bloo rambled about how petrol containers got to be at the synth agriculture farm for exfil on discord
 
the actual 'ic' location that the players will be in is not dead center in our version of new york but more on the edges, not quite outside of it but certainly not times square, there's simply no map that could ever do that justice and on that note, people really need to temper expectations for what is possible in gmod

good to see that we will be on staten island and the zombie guido population will be a constant threat
 
I love when people can’t read and truly show their high intellect. Who needs reading when you have a smoothbrian
 
I hope people actually RP the horror of having a shuffling corpse trying to eat them when shit kicks off and don't just run around M1ing the NPC's.

Maybe giving the NPCs a high level of health and/or damage will deter people from trying to clear out hordes in one-two man elite squads. Failing that, (if I were in the shoes of the ZRP team) I'd spawn more NPCs and play them off as the noise attracting more. If that doesn't work then PKs would be a fair deterrent.

Provided the maps allow for it I'd love to have a situation somewhat alike the scouting runs on TRP ( Rabid Rabid on their T-704) where players night have to take different paths to avoid different threats and play it quiet. There are so many different opportunities available and (as even TRP has proven to an extent) both approaches can work.
 
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