The Infection

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The Infection is an up and coming server set in the modern times in an alternative reality in the zombie genre that has a planned beginning, middle and ending. The server will begin just before the outbreak truly takes root and disrupts everyday life forever and will progress all the way into the infection, through the fall of the major urban centers and to a planned ending that will play out depending upon the groups that manage to flourish and take control as all the events play out on server.

The duration of this server is expected to be around 6-8 months from start to finish give or take some leeway on either side. It will specifically detail the fall of human civilization and the communities that spring up in the aftermath. As with all post apocalyptic tropes these days zombies are not technically the focal point but the ever present danger. Antagonist groups are to be expected but moderated so as not to be over saturated.

The server will launch on a slightly edited version of current modern TRP CC that more or less takes care of everything we need it to. Release date to be estimated soon. This server will fill up the time leading up to post half life 2 RP and the continuation of our previous story lines there.

No epic reveal or IC thread, kind of already did that with the RR. Just wanted to make the announcement official so people know that it IS happening. Feel free to reply, discuss and ask questions that I may or may not answer.

P.S I don't know if I will keep the name The Infection but unfortunately all the atypical zombie trope names have been scooped up at this point in time so fuck knows what I'll call it when we actually release.
 
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The server starts before everyday life is disrupted, so won't things be a little too comfortable? Everyone will have houses, cars, firearms, etc. And when a doomsday situation reaches a town, most people would just pack their things and drive to the hills: will there be something like martial law justifying our characters' staying in the town? In my mind the decision to start from the very beginning comes with a lot of questions like that and I hope everything is well-thought-out.

I would say if it's based off of NYC then the bridges leading out of the city will probably be destroyed, the main ways out will be blocked by traffic, plus as you said, martial law will likely seal the city off from the sea and all that.
 
why don’t you wait and find out?
This is a discussion thread. I'd rather bring up concerns now than wait and possibly find out that the server has issues because no one brought them up.
Also my mistake about firearms, it is New York City afterall.
 
This is a discussion thread. I'd rather bring up concerns now than wait and possibly find out that the server has issues because no one brought them up.
Afaik firearms will be very rare so don't count on havong one to start unless your character is an off duty cop or something
 
Somewhere along the line of an apocalypse, governments typically go a little Schenck v. United States, suspending rights and setting up quarantines etc. If for some reason you think it's instrumental for your character to be a gun-toting republican in the heart of NYC (or otherwise) take that up with the admin team when that stop comes. Just expect the time you have access to a pocket pistol to be short lived.

I'm excited for these cool beans btw
 
Roads in new york are only shitty in manhattan and the bridges/tunnels btw. Driving in queens is driving 90mph at all times in bumper-to-bumper. The bronx is easy cause it connects to the New york state proper. Brooklyn empties out into long island and is very easy to drive in. Staten island is basically a large town thats not at all crowded with traffic.

Just some tidbits, as most of our characters would probably live in Brooklyn or the Bronx and would have land routes to leave the city instead of being stranded on manhattan island
 
Not every road in New York is a congested mess. Probably only the turnpike would be filled with cars, and the roads nearest to Holland and Lincoln tunnels, cause that's where you leave New York City/State and get further inland.

Source: I live in New York.
 
The server starts before everyday life is disrupted, so won't things be a little too comfortable? Everyone will have houses, cars, firearms, etc. And when a doomsday situation reaches a town, most people would just pack their things and drive to the hills: will there be something like martial law justifying our characters' staying in the town? In my mind the decision to start from the very beginning comes with a lot of questions like that and I hope everything is well-thought-out.

what happens when thousands of people drive for the hills at once
and the same problem is at the other end of the road causing people to flee the way you're coming from
 
panic is a hell of a thing, and in a city like NYC it'd be bad enough I assume some people wouldn't think to try leaving (roads would be packed tight anyway, docks probably beyond barriers or infected zones) and a lot of people literally don't have motor vehicles they could escape with, a good percentage of people just don't own them in cities that big

either way, your reasoning's gonna be your own and it largely won't matter because if you're going to play you're going to be on the same map and in the same space as everyone else
 
maybe the zombie virus doesn't mess with animal dna so there'd just be wild animals living off zombies (until they're torn apart themselves)
I read an article wherein it was pointed out most terrestrial predators would not only be amazingly efficient at killing and eating zombies but there'd be little to stop them too. Insofar as most media goes the idea that a shuffling corpse (minus our runners) would manage to catch, grab and overpower most wildlife is silly enough. More so that they'd allow themselves to be caught by a horde either.

The only handicap would be whether or not bennet bennet makes the virus a natural animal repellent but I have some cool wildlife-related scenes if that isn't the case. You can bet your ass

The server starts before everyday life is disrupted, so won't things be a little too comfortable? Everyone will have houses, cars, firearms, etc. And when a doomsday situation reaches a town, most people would just pack their things and drive to the hills: will there be something like martial law justifying our characters' staying in the town? In my mind the decision to start from the very beginning comes with a lot of questions like that and I hope everything is well-thought-out.
Imagine a bad traffic jam or a car accident on the main route out of the city.

Now imagine a bad traffic jam or car accident on the main route out of the city when the majority of the city is going the same way.

Now imagine a bad traffic jam or car accident on the main route out of the city when the majority of the city is going the same way and you have a hundred thousand hungry corpses in the chaos and most people didn't realize the severity until it was smashing through their front doors.

I used to live near a major metropolitan area and the traffic was horrific for mundane reasons, nevermind something like this. It isn't until there are literal mobs of zombies that people will begin to try and leave.
 
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I like the WWZ (book) style. A lot of intricate storylines and creative takes on the zombie apocalypse to pull from and modify.

Anyone have a clue what sorts of maps/content are being considered?
 
I like the WWZ (book) style. A lot of intricate storylines and creative takes on the zombie apocalypse to pull from and modify.

Anyone have a clue what sorts of maps/content are being considered?
Pretty sure bennet is having a map made
 
Imagine a bad traffic jam or a car accident on the main route out of the city.

Now imagine a bad traffic jam or car accident on the main route out of the city when the majority of the city is going the same way.

Now imagine a bad traffic jam or car accident on the main route out of the city when the majority of the city is going the same way and you have a hundred thousand hungry corpses in the chaos and most people didn't realize the severity until it was smashing through their front doors.

I used to live near a major metropolitan area and the traffic was horrific for mundane reasons, nevermind something like this. It isn't until there are literal mobs of zombies that people will begin to try and leave.

addition to this

say you're leaving the city to escape the infection, with thousands of others at once
and coming into the city are thousands assuming it's safer there than in bumfuck nowhere, because that's where the government/police/army are
and some of them are infected already but unaware, and possibly turn on the road in the midst of the refugee columns
you've got people panicking, deaths, police trying to organise people and failing, banditry in the sense of 'i need those supplies/that car more than you do and i have a gun'

the roads are fucked
 
Looking forward to playing this.

Re: discussion of the zombies' origin. I assume from the title 'The Infection' it's already been decided that it's a Walking Dead type disease that makes people appear undead. However, if it's possible to influence these things at all I 100% prefer classic voodoo shambling corpses which is has ironically become novel in the two decades since zombie flicks became self-serious survival media rather than fun action with wry social commentary.

Voodoo zombies would also help distinguish it from other ZRP servers past and present since I think the disease angle might be running a little stale.
 
Dont wanna revive a dead thread but about the whole firearms situation, I wouldn't say they'd be super rare if we're taking this realistically.
We are... In America after all and guns aren't exactly rare like they are in other countries, and in one of the most congested and populated cities in the world. Not to mention the NYPD is literally the size of a small army, and they're all given at least Glock 17's, etc. That's on top of THOUSANDS of national guard soldiers trying to contain the outbreak or whatever. I can understand if they'd be rare just for balance though, just wanted to point that out.
 
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  1. "Dead thread" is a bad bad joke and I'm going to slap your shit.
  2. It's an alternate universe to better fit the tone of roleplay.
edit: do i have to spell it out for you

Dead thread. Zombies. Dead.
 
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  1. "Dead thread" is a bad joke and I'm going to slap your shit.
  2. It's an alternate universe to better fit the tone of roleplay.
I was moreso apologizing if anything for reviving a dead thread, chill.

And that's fine, I dunno if I missed that being said somewhere but I didn't see that clarification.
 
it's in the first line

when i say alternate reality it's my way of cheating to remove various problematic elements that serve only to hamper and not enhance the setting.

like zombies being meme material
like everyone having weapons
like the police still being armed but not being the military lite

stuff like that etc

that is not to say that weapons are banned or will be sparse, it's a version of america with much more strict gun laws, the reason for this is to gradually play out the descent in the opening weeks and for everyone not to be armed or asking for guns immediately as the server begins.

the actual 'ic' location that the players will be in is not dead center in our version of new york but more on the edges, not quite outside of it but certainly not times square, there's simply no map that could ever do that justice and on that note, people really need to temper expectations for what is possible in gmod
 
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it's in the first line

when i say alternate reality it's my way of cheating to remove various problematic elements that serve only to hamper and not enhance the setting.

like zombies being meme material
like everyone having weapons
like the police still being armed but not being the military lite

stuff like that etc

that is not to say that weapons are banned or will be sparse, it's a version of america with much more strict gun laws, the reason for this is to gradually play out the descent in the opening weeks and for everyone not to be armed or asking for guns immediately as the server begins.

the actual 'ic' location that the players will be in is not dead center in our version of new york but more on the edges, not quite outside of it but certainly not times square, there's simply no map that could ever do that justice and on that note, people really need to temper expectations for what is possible in gmod

because, as you say, weapons will be sparse and zombies will chiefly be played by npcs, how do you institute melee weapons into all of this? i remember for rr how difficult it was to kill a zombie with a machete, so is that gonna indicative of most of the beginning combat?
 
to compensate at start there will be more melee weapons added and zombies both slow/fast will go down in about 2 hits

zombie health will probably be raised once guns become more common

zombies will be handled through a mix of macro with a lot of /ev's and player zombies for smaller scenes
 
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