Stalker issue

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McJamesV

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So I got Shadow of Chernobyl, installed the AMK mod, and it works great. The problem though is that after 30-45 minutes of playing it suddenly takes a 20 fps dip. The temperature of my computer is fine, I've tried adjusting the resolution, putting the graphics on static lighting, window mode, and I'm at a loss. Any help would be appreciated. Here is the latest log of when its happened

* Detected CPU: GenuineIntel Pentium-II, F6/M5/S2, 2261.00 mhz, 26-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 31284 files cached, 6098Kb memory used.
Init FileSystem 2.417569 sec
'xrCore' build 3188, Oct 26 2007

Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[4015400 K], reserved[68920 K], committed[109920 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8354 K], process heap[3119 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1341 K], smem[0 K]
Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_high.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_high.ltx] successfully loaded.
Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:68E0]: ATI Mobility Radeon HD 5400 Series
* GPU driver: 8.17.10.1114
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2218 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=4
load time=190 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 4
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [488 ms]
"c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\bin\xr_3da.exe" -noprefetch
* phase time: 0 ms
* phase cmem: 98947 K
Prefetching objects...
* phase time: 670 ms
* phase cmem: 98947 K
SERVER: Starting...
* phase time: 635 ms
* phase cmem: 99159 K
SERVER: Loading alife simulator...
* phase time: 525 ms
* phase cmem: 99159 K
Loading saved game "mcjamesv_quicksave.sav"...
* Loading spawn registry...
* 9049 spawn points are successfully loaded
* Loading objects...
* 19112 objects are successfully loaded
* Game mcjamesv_quicksave is successfully loaded from file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\mcjamesv_quicksave.sav' (4.199s)
* phase time: 4199 ms
* phase cmem: 169958 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 22 ms
* phase cmem: 169958 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 11 ms
* phase cmem: 169982 K
Opening stream...
* phase time: 9 ms
* phase cmem: 169982 K
Loading CFORM...
* phase time: 4669 ms
* phase cmem: 242665 K
Loading shaders...
* phase time: 474 ms
* phase cmem: 243531 K
Loading geometry...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 14030 verts, 164 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 718302 indices, 1402 Kb
* phase time: 2488 ms
* phase cmem: 243894 K
Loading spatial-DB...
* phase time: 3052 ms
* phase cmem: 248321 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 1943 ms
* phase cmem: 248348 K
Loading sectors portals...
* Loading HOM: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\levels\l01_escape\level.hom
* phase time: 1790 ms
* phase cmem: 248537 K
Loading AI objects...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 1823 ms
* phase cmem: 248577 K
CLIENT: Spawning...
- Game configuring : Started
- Game configuring : Finished
* phase time: 1878 ms
* phase cmem: 261526 K
Loading textures...
* t-report - base: 980, 327697 K
* t-report - lmap: 7, 7168 K
* phase time: 5170 ms
* phase cmem: 261526 K
CLIENT: Synchronizing...
* phase time: 15718 ms
* phase cmem: 261526 K
* [win32]: free[3091700 K], reserved[123460 K], committed[979080 K]
* [ D3D ]: textures[334866 K]
* [x-ray]: crt heap[261526 K], process heap[10431 K], game lua[25403 K], engine lua[202 K], render[0 K]
* [x-ray]: economy: strings[3393 K], smem[0 K]
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak47_shot.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak47_reload.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak47_silent.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak74u\draw.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak74u\shot_0.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak74u\shot_1.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak74u\shot_2.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak74u\shot_3.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak74u\reload.ogg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\ak74u\sil_shot.o gg
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\anomaly\amk_electra.ogg
! auto-generated bump map: wpn\wpn_m1891stock_bump#
! auto-generated bump map: wpn\wpn_m1891part1_bump#
! auto-generated bump map: wpn\wpn_m1891part2_bump#
! auto-generated bump map: wpn\wpn_m1891scope_bump#
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\sounds\weapons\t_vintorez_shot. ogg
* MEMORY USAGE: 302580 K
* Saving spawns...
* Saving objects...
* 19173 objects are successfully saved
* Game McJamesV_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\mcjamesv_quicksave.sav'
* Saving spawns...
* Saving objects...
* 19172 objects are successfully saved
* Game McJamesV_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\mcjamesv_quicksave.sav'
* phase time: 171 ms
* phase cmem: 308872 K
SERVER: Loading alife simulator...
* phase time: 283 ms
* phase cmem: 308872 K
Loading saved game "mcjamesv_quicksave.sav"...
* Loading spawn registry...
* 9049 spawn points are successfully loaded
* Loading objects...
* 19172 objects are successfully loaded
* Game mcjamesv_quicksave is successfully loaded from file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\mcjamesv_quicksave.sav' (3.672s)
* phase time: 3671 ms
* phase cmem: 350169 K
SERVER: Connecting...
* phase time: 24 ms
* phase cmem: 350169 K
CLIENT: Synchronizing...
* phase time: 24 ms
* phase cmem: 350169 K
* [win32]: free[2734080 K], reserved[112744 K], committed[1347416 K]
* [ D3D ]: textures[404892 K]
* [x-ray]: crt heap[349601 K], process heap[9404 K], game lua[25095 K], engine lua[169 K], render[3292 K]
* [x-ray]: economy: strings[6099 K], smem[8917 K]
* MEMORY USAGE: 324278 K
* Saving spawns...
* Saving objects...
* 19208 objects are successfully saved
* Game McJamesV_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\mcjamesv_quicksave.sav'
* Saving spawns...
* Saving objects...
* 19256 objects are successfully saved
* Game McJamesV_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\mcjamesv_quicksave.sav'
* Saving spawns...
* Saving objects...
* 19256 objects are successfully saved
* Game McJamesV_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\mcjamesv_quicksave.sav'
* Saving spawns...
* Saving objects...
* 19259 objects are successfully saved
* Game McJamesV_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\mcjamesv_quicksave.sav'
- Disconnect
- Destroying level
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input: 1
Config-file [c:\documents and settings\all users\documents\stalker-shoc\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: rtargetsc : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCountBaseZB 1
refCountBaseRT 1
DeviceREF: 7
 
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