Model fuckery and silent weapons

kelso

skynet
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I keep getting this issue with my model and non-bodygroup headgear. Doesn't seem too clientside since others can see it, unless that's just a larger issue with the pack itself? Also t-posing on the scoreboard, but other people with the same model aren't. Character specific, happens when on/off duty.


Also, none of the primary weapons have sound for me - I can hear the impacts and that's it. Checked it on a Mossberg, MP7, Double barrel, Sawnoff and i'm assuming it'll all be the same. Pistols work fine.


what do
 

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This is just a fashion statement for those cps that get their hair done but dont want it to not show.
 
I havnt even been on the hl2rp server yet so im not 100% sure but my understanding is that tanknut grafted over the bodygroup system used on eternity

theres nothing physically wrong with that model - when the script puts on a CP mask its basically making your head invisible, and plopping a mask bodygroup in its place, rather than toggling headgear bodygroups that are actually part of the head model
so if thats not functioning right its script related

if the weapons are missing sounds its probably because the old HL2RP script referenced a workshop addon called "Stalker weapon sounds" that Im not even sure if i deleted or not to make way for the more up-to-date weapon sound pack which it should be using called Tekka Sound which has all of the same sounds plus a huge selection of much better ones too, mainly used by TRP

Ideally bennet or whoever else can be bothered should go through every single weapon and re-name the sound paths to the up to date ones
 
i had and lost the silent gun issue after subscribing to bennet's content pack
 

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