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- May 16, 2011
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I am so sick and tired of explaining this to people, so im gonna try and make this statement as completely foolproof as possible.
"Help, all my props / entities / all players have just gone invisible, what the hell! What do I do?"
No doubt a lot of you who play SRP have said this at some point, or on hl2 or trp even.
The Cause -
Garrysmod 13 Update. This bug was not present until Garrys big new release. I cannot be 100% sure of the actual technical cause, because I have several theories, and Garry himself still hasnt actually acknowledged it exists.
I am pretty sure it has something to do with the total amount of entity data being handled by a client. This is because it is a client-side bug.....some people will have the problems whilst others might see everything fine, and then at a random point it might suddenly happen for them too.
This only seems to happen on certain maps.....maps with high amounts of entities. For example "rp_stalker" usually encounters the problem after about 12-15 players have joined the server. Other maps like "rp_garbage" will encounter it ONLY under heavy server strain like prolonged 50/50 with lots of props and items around. Plain and simple maps like "md_stalkerredux_b4" do not ever encounter the problem because, as far as I can see, they have a low entdata count. Entdata is the mapping term for accumulated data including props, lighting, scripted sequences, particles, sprites, effects etc.
Entity data is a non-fixed value, and is also affected by props players spawn ingame, as well as the total amount of items and weapons themselves. Thus, SRP is a notoriously heavyscript - and this supports my reasoning since I can see other servers such as TPSGamings Zombie Survival on "rp_stalker" is constantly full at 30/30 players yet dosnt have the same issue as us. Obviously their script is not as heavy duty.
As in this thread I made in Facepunch, it seems that it may have something to do with particles....although the fix that was posted has been tried and does not work.
http://www.facepunch.com/showthread.php?t=1234830
How to Fix -
There is no fix.
All you can do is keep rejoining the server and hoping that it will fix it temporarily.
Avoid spawning a lot of props, emitters, or any other surplus shit that can add to the server entity accumulation.
Until Garry addresses the problem, and hopefully fixes it with the next Gmod update, we are still basically up shit creek for maps, and for future releases like rp_pripyat.
"Help, all my props / entities / all players have just gone invisible, what the hell! What do I do?"
No doubt a lot of you who play SRP have said this at some point, or on hl2 or trp even.
The Cause -
Garrysmod 13 Update. This bug was not present until Garrys big new release. I cannot be 100% sure of the actual technical cause, because I have several theories, and Garry himself still hasnt actually acknowledged it exists.
I am pretty sure it has something to do with the total amount of entity data being handled by a client. This is because it is a client-side bug.....some people will have the problems whilst others might see everything fine, and then at a random point it might suddenly happen for them too.
This only seems to happen on certain maps.....maps with high amounts of entities. For example "rp_stalker" usually encounters the problem after about 12-15 players have joined the server. Other maps like "rp_garbage" will encounter it ONLY under heavy server strain like prolonged 50/50 with lots of props and items around. Plain and simple maps like "md_stalkerredux_b4" do not ever encounter the problem because, as far as I can see, they have a low entdata count. Entdata is the mapping term for accumulated data including props, lighting, scripted sequences, particles, sprites, effects etc.
Entity data is a non-fixed value, and is also affected by props players spawn ingame, as well as the total amount of items and weapons themselves. Thus, SRP is a notoriously heavyscript - and this supports my reasoning since I can see other servers such as TPSGamings Zombie Survival on "rp_stalker" is constantly full at 30/30 players yet dosnt have the same issue as us. Obviously their script is not as heavy duty.
As in this thread I made in Facepunch, it seems that it may have something to do with particles....although the fix that was posted has been tried and does not work.
http://www.facepunch.com/showthread.php?t=1234830
How to Fix -
There is no fix.
All you can do is keep rejoining the server and hoping that it will fix it temporarily.
Avoid spawning a lot of props, emitters, or any other surplus shit that can add to the server entity accumulation.
Until Garry addresses the problem, and hopefully fixes it with the next Gmod update, we are still basically up shit creek for maps, and for future releases like rp_pripyat.