Will TFA weapons work on TnB servers?

Bi-Em

Member
Mar 21, 2019
84
I am doing a thread about server RP suggestion and I want to add links to some weapons pack for it but I don;t know if TFA weapons mods/packs will work on TnB .
 

Newticus

(★★☆☆☆)
Mar 16, 2013
1,232
We have a custom weapons base, so I doubt anything from TFA would transfer. I'm not a developer so don't take my word as gospel.
 

HardHat

that thing bob the builder wears
Oct 1, 2015
546
Combine Control (the thing TnB's whole gamemode based off of) has its own weapon base, I doubt any other weapon base could even be transferred to it even if someone wanted to. If TFA were to even be 'added' it would be in models only, all those other little gibs that are in the TFA system would have to be put into the TnB weapon code, which would be pretty hard considering its not been done.

Combine Control is, in my personal opinion limiting, but a much better base then any other things out there like Clockwork or Nutscript. Its hard to get game changing addons in, though i'm sure the devs could do it, Tanknut is a miracle worker.
 

TankNut

Is HL2 done yet?
Developer
Oct 23, 2014
1,723
In theory we could port TFA into CC/Eternity, there just isn't really a point in doing so. As mentioned before, we have our own base and we've been continuously iterating upon that base to suit our needs.

  • TFA's base has an absurd amount of configuration options, a lot of which have very little impact or would take ages to 'learn' how to get right (Take a look at this to get an idea of how much goes into a TFA weapon, compared to our own base which asks for a lot less in comparison) and good luck convincing Dave to learn all of that.
  • We can edit our base at any point, using something like TFA would force us to rely on them in the event of any issues or have to try and understand their code and fix it ourselves.
  • There's a lot of stuff included with TFA that we don't need or we handle in other ways.
 

Davebrown

my role as server owner is to ruin your roleplay
Senior Executive Administrator
May 16, 2011
3,707
we dont need any of that shit

our weapons work just fine how they are now ...anything more would be a complete overcomplication for little to no gain
 

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