- May 21, 2011
The Siberian region, which surrounds former Russia, remains scarred by the events of Judgement Day. All of modern day Russia was reduced to a barebone hell-scape, plagued by post-war famine and desperation. Machines march through the barren landscape of former Moscow, forcing a migration of the remaining human cells eastward. Any semblance of human resistance to the machines are gone. Those that survive are left to fend for themselves against the harsh radioactive environment, as well as from those seeking to take the last of what they have.
The Russian government has collapsed. Any hope for a militarized response to this mechanical menace was buried long ago. Those who still bear their Russian Army marks remain cut off from their surplus, forced to scrounge like the rest. While these loyal soldiers may be found within various pockets of settlements, their uniforms only serve as a reminder to the survivors of what was. Still, they remain loyal to their uniform and breath laughter into their stories of the past.
The machines continue their march eastward, terminating those who are not quick enough to escape. Their relentless termination programs are dictated by the Artificial Intelligence known as 'MIR', Skynet's Russian counterpart. The name Skynet has no familiarity to the people of Siberia. All that they are familiar with is the menacing red glow of a terminator's eyes as they cut down humans with no hesitation. This is where our story begins...
For a temporary period starting this Friday, on October 9th, 2020, we will be switching TRP's current setting from Los Angeles to the region of Siberia, the Russian province. This event will ideally last for that weekend as a test run. We wanted to breath some new life into the Terminator formula for a bit and see how it goes, so we're establishing a setting for players to essentially build from scratch and see where their creativity can lead. Below you will find several points to consider for this new setting:
General Roleplay Points:
- Everyone creates a new human character. No exceptions.
- This will be a more brutal version of Terminator Roleplay, one in which PK's will be prevalent. There is a massive level of trust involved here, and conditions to which a PK will be allowed.
- The roleplay involving the character's death MUST be substantial and with clear reasoning behind it. You cannot just walk up behind someone and shoot them in the head. We encourage that you, as the player, accept a PK only if you determined that you've gained an acceptable level of roleplay leading up to it and that the circumstances are realistic and not in OOC malice. We're making this version of TRP brutal to place you in a dangerous setting which you can hopefully find value and enjoyment from, knowing that both you and your opponent have a stake in any confrontation. Hopefully you can accept PK's when the situations allow for it, since our team is not large enough to judge every PK that may come through. Again, there is a large amount of trust involved.
- If your character is PK'd, simply delete the character and create a new one. Do not item transfer, as that is still a bannable offense.
- To compliment the above, S2RP is on by default. S2K's may be allowed during certain moments if we determine it would be enjoyable.
- Donation models will still be respected and enforced. There are plenty of public models to choose from otherwise.
- Donation weapons will be judged if whether they'd fit the setting. If they do not conform to the setting, you'll be disallowed from using them during the course of the event.
- There is no currency. Bartering is the system of trade. Ignore the dollars on your character.
- Your character may start off as a resident of a settlement or a nomad entering the area. This is where your story will begin. If choosing resident, you may organize with other residents to establish systems and rules for the settlement. Everything here is freeform and meant to grow organically.
- Only ballistics are allowed. There will be no plasma outside of what a 700 may carry, which you will not be able to repurpose for human use.
- The most common types of weapons you will find are pistols, rifles, and shotguns. Primarily Russian made. LMG's however will be rare. Also, no snipers will be allowed during this event, outside of non-scoped bolt actions.
- No vehicles allowed.
- Banditry is encouraged to emphasize the brutal nature of this Terminator setting. Understand and accept that in this period of time, people are desperate and have resorted to taking resources from others to survive.
- Radiation will be playing a bigger part in this setting. Gasmasks should be used when traversing obviously irradiated zones.
- The Russian Army faction in this setting is not the focus of this event. They will not serve the role of what Tech-Com is.
- There will be no reprogrammed drones.
- No exos allowed.
- There will be NO Tech-Com. They are not prevalent in Russia, even by just name-sake, so no one in the region will recognize the term.
- 700's and below are the only forms of drones we will have. 700's will be seen as the 'new' model on the block, so these will be far rarer than the conventional 600's. If there are 700's on already, please respect this and switch to a 600.
- During this event, drones will be weaker to conventional firearms. Bullets can cause heavy disruption to their instruments, so they should not be bullet sponges. To offset this however, you will be allowed to be more accurate and responsive (your choice).
- To give drones elevated weight to their threat, you ARE capable of potentially PKing characters. You ARE a threat this time around. We obviously ask that you do not go on a mass-PK run, since that will be frowned upon and voided, but if the roleplay is substantially realistic and you've given the other player a chance to escape, then you are able to inflict life-threatening injuries to them, or out-right kill them. Again, there is a high level of trust involved in this. If you abuse this, you'll be disallowed from playing a drone for the remainder of the event.
- Due to drones being under a different AI, MIR, there will be some creative liberties allowed to standard drones by admins to promote intrigue and unfamiliarity to them. For the most part, they will remain largely the same as skynet's drones, but this will be a stepping stone for us to tailor the MIR into something we can potentially explore in far more depth in the future.
- To differentiate drones for this setting, name formats will be changed to the following: T-600.MIR.XXXX
- This should be obvious, but you may only play a drone if you are currently rostered.
- The Russian Army has no access to their pre-war surplus. They are merely men in old uniform who may carry conventional rifles and largely try to take care of their own.
- The army is aware that they do not have the firepower nor manpower to defeat MIR forces, so their tactics largely involve avoiding MIR forces at all costs. They are not the resistance. They only stick to eachother and survive like everyone else.
- This will remain a small group relative to the population of the server. Their role can be adjusted organically. They can either be a help to scavengers, or a danger to them. Their role will largely be dictated by the player's character who leads it.
- They will exclusively be using the clothing_greencamo uniform. They will be equipped with nothing more than a sidearm and a conventional AK variant.
Feel free to leave comments, concerns or questions below and we'll try to answer what we can.