[Suggestion] Lower the armor / HP of collaborators.

Disorder

Zealot
Nov 14, 2012
753
Most of the time in close quarters if you are engaged by a baldry there's a very high chance that you're going to lose unless you have n exoskelleton to match the armor / hp of them.

I'd like them to be on par as a normal person, their armor is somewhat similar and they still die if you nick a major organ. This whole enhancement has been used as an excuse for them to rush people, it's happened more than a dozen times and it's starting to get annoying.
 

Scone !

I am not a bot
Jan 16, 2015
6,035
Whole point is they're vastly fewer in number, just like the terminators, so they need a buff to stand any chance of lasting more than a second. If they're playing unfair that's not an issue with the armour, that's an issue with the player.
 

Detective Zero

On the case
May 31, 2011
110
Vesties may have more armor than a Delta, but unless told strictly by an admin (I'd imagine at the very least) they should not be using a helmet.
 

LittleB

Rainbow Dash is Cute
Aug 8, 2011
888
there has been a clampdown on wearing helmets which means u can kill a vestie with 3 pistol shots to the head.
 

Ober

Zealot
Jan 6, 2015
376
I'm starting a movement to give helpless vesties helmets- sign my petition
 

Detective Zero

On the case
May 31, 2011
110
With that said, I’ll move this to another thread where appropriate but sniperRP.. I think we ought to follow an S2M-into-S2K model to even allow vesties time to know they’re about to get dropped from across the map. And I say that, being one of those very snipers.

Edit: except bots. They expect and can take the S2K
 
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OhYeah290

Member
TRP Admin
Jul 13, 2011
331
no im just going to keep s2k'ing vesties with headshot first until i see one besides rgb attempt s2rp
 

RevivalAD

Banned
Mar 12, 2018
220
I think it's weird when TC gets shot like 15 times from plasma and they just run around without reacting or anything. It's not just vests that take too many hits, just about everyone does.
 

Rabid

Legend
Dec 25, 2015
3,504
Frankly I'm still disgruntled Collaborators are a generic S2K faction forced to wear mind-control vests that strip them of character and not a tool to explore those that would betray their species for a chance at survival as was originally being done with captured people.
 
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RevivalAD

Banned
Mar 12, 2018
220
I would think most collaborators would act somewhat like iraqi terrorists and ISIS. They would hide in plain sight, lay IED's, snipe, etc. SkyNet wouldn't use collaborators for general infantry when they have superior robots.
 

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