BoB (Best of Boxes)²
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- May 20, 2011
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~A War Without End, Republic of Dombezhen, City of Novozkov, Fall of 2023~
You awake with a start, it's dark, though that's normal, the power has been unreliable at best for weeks, your phone says it's 4:29 AM... You maybe slept for three hours, a low rumble shakes the walls of your claimed apartment, and you listen for a moment, the distant staccato of gunfire and explosions can be heard as you realize why you woke up. Combat's picked up again. You place your feet on the ground, fumbling away with the pink covers of the bed you've claimed, seizing for a moment as a demonic Cinderella looms out of the darkness at you. Her face has finally begun to peel from the walls of the bedroom, stained and running with dirty streaks now, as you think, just briefly, about the girl that once made this room her own.
Did she make it out? Did her parents? Would they come home one day? Would anyone?
You can make out another distant pop, and you realize that the fighting has to be further than you thought it was... That's strange, you wouldn't have thought you'd develop an ear for explosions. It's strange just how fast life in a warzone becomes just... Life... Heading into the kitchen, you try to work the coffee grinder for a few moments, confirming that the power is truly off. Not that you'd turn a light on even if it wasn't, a light in the darkness was a good way to draw mortar fire, and a moment of convenience wasn't worth the terror of incoming shells.
With shoes on your feet though, you remember, you've got shit to do, a quick trip down the stairs, and you'd almost consider popping in some headphones to listen to music while walking to the grocery store, but the distant pop of gunshots gives you all the incentive to decide that you'd rather have your wits about you this morning. As you cross the street, you notice a police APC, with a man at a mounted machine gun, watching you. The barrel of the gun is pointed in the air, but he watches you with a stern silence as you cross the street. You try to keep your head down as you ask yourself a question you haven't been able to find an answer to yet.
How did it get this bad?

The World:
The Cold War did not end cleanly, the increasing domestic terror of the United States was not forgotten, but only amplified. The Russian Federation's brutality in attempting to hold onto previous possessions only furthered strife in Europe, and following several wars in Eastern Europe, even the mightiest of the old guard of the west fall into infighting and factionalism. A fictional state, Dombezhen, finally experiences the wars that have driven so many people to it's lands. It is a fractious place of many peoples, and many nationalities, expats and visitors, buoyed by the oil and metal reserves it sits atop, and the war economy that booms around the world.
A place called by some a 'Little Eastern America', due to it's heavy immigration from the west, and relative freedoms for the area, or referred derivatively as a 'Oligarchic Dictatorship'. It lays where our own Ukraine, Belarus, and Russia meet, forming after all of those states had solidified in a conflict widely ignored by the greater powers at the time. Dombezhen is a land of contradictions that was previously kept aloft by a shared sense of suffering, of being many people who came together to form a better country than what they had left, who's divisions and cracks are wedged open by rotting great powers.
Mercenaries maneuver for unknown interests, pro-government militias enforce brutal measures to save their home, separatists traffic in fear and terror with foreign backers, the U.N. tries to enforce some safety for the citizenry, who all the while simply try to survive as their neighbor's apartment becomes a sniper's nest. This is not a war with good or bad guys, it is one stripped bare, with only the suffering left beneath, a sneering dark parody of reality.
The survivors will know no peace, no joy, only the sights and sounds of a dead city.
The Goal of the Roleplay:
Suffer.
Expanding on that, I find that this could be a very engaging set of circumstances to place characters into, to push them to their limits. While I would love for the focus to be on civilians just trying to make it, there's a lot of room for every side of the conflict in this. From the soldier unsure if they even want what they're fighting for anymore, the zealot intent on executing partisans, a bandit hoping to cobble together enough food or money to survive or escape, a conflict journalist hoping to draw attention to atrocities, the only question is who you experience the hidden part of war as. So much is made of the medals, the victories, the numbers, but never what lays behind the numbers.
Dimitri was a hero, he flanked a position that had held out for hours and was awarded a grand medal for it. Nothing is made of when his half starved frame entered the doorway, seeing another person, as scared, as starved, as dirty as he was, simply wearing the wrong colors. The hesitation, or the smell of dirt, blood and decay on that day. Emilee won a Pulitzer prize for her photojournalism of the conflict, her images captured the suffering of the populace, a suffering she only barely avoided herself, the cries of the dead and dying never fully communicated through her work, but always in her dreams.
Duration:I think this would best span perhaps two weeks of life in the area, using a few days ahead of time as a runup to the event. A vague timeline of how the event would run is as follows.
- Day 1: The city of Novozkov is going about it's daily life, there are government troops stationed in the area, and some pro-government militias too. Electricity is relatively steady, and there is still food on the shelves, and the water runs okay. News of the war seems distant, aside from some errant shells or missiles that struck a few weeks back.
- Day 2: The military appears nervous, a checkpoint is set up leading in and out of the city. For the citizens, this is mostly business as normal.
- Day 3: Artillery rounds strike the city, it's random, unfocused, the government blames separatists, who in turn claim that a pro-government militia had captured an artillery piece, and used it to shell their own city to drum up support. Military men without clear affiliation are seen throughout the city, mercenaries moving through the area. Electricity flickers, and water runs in spurts.
- Day 4: The military orders a withdrawal, framing it as a reassignment to a hotter area of the conflict. An occasional boom in the distance, or directed at the city reminds the citizens that everything is not as calm as it seems. Some soldiers stay behind, AWOL, worried for their families. Very little effort is made to evacuate any citizens.
- Day 5: The police remain fully within the city, some may even staff the checkpoint, their loyalties are unknown, and the police chief has refused to make a public comment on what they will do if the rebels arrive.
- Day 6: The separatists arrive, wielding mostly outdated AK's, an APC, and a couple of technicals. With them comes a new shipment of food, appreciated given the relative scarcity of supplies. The people driving the trucks are Russian soldiers, they refuse most direct conversation, but are better equipped, and relatively amicable.
- Day 7: Pro-government militias launch a counter-offensive, with sporadic support, and the city turns into block by block fighting overnight. Food stores are seized by both sides, and individual insurgents appear all over.
- Day 8: U.N. forces arrive, with a stated objective to protect civilians and civil infrastructure, the same water and electricity that is now supplying whatever side holds a majority of the city with life-giving resources. Quickly, they may become a target for bitter and less official armed forces.
- Day 9-12: The city's ability to fake any amount of normalcy ebbs and flows with the waves of violence, and the lines of citizens and combatants is nearly ignored by some elements, wild allegations are everywhere.
- Day 13: Rumors of a government or U.N. evacuation of the city abound, many begin to scrape together whatever they can to prepare to leave with, or further entrench themselves, untrusting of anything that may come of this.
- Day 14: Day of the rumored evacuation.
Resources:
- TRP Server Models, SWEPS(No not the lasers)
- ZRP Models(mostly clothes)
- TRP/ZRP Vehicles
- Pripyat(I think that frankly, this map will be all that would be needed for the server, and it's already in most people's content packs. Something less desolate could be chosen as well, but this one would have all the right ingredients and feel for the RR, if people have suggestions or better ones though let me know.)
- A willingness to die and suffer (Not hard for an RR lasting two weeks)
If anyone has something further for a map that would be better, other ideas to improve, or a heavy interest in seeing the timeline of the alternate world I plotted out ahead of time, let me know. This idea's been kicking around in my head for a couple of weeks and I had to get it on paper as it were. I'm also going to include some extra media below to give you an idea of what inspired this.
(This media depicts violence, war, and a conflict that is still ongoing. It is not included to portray a political message, endorsement, or glorification of the ongoing conflict. Viewer discretion is advised.)
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