yeah, sorry, i should have clarified just text like the dirtiness is would be neat to have, something like [Like New, Well-Worn, Ragged] or whatever on top of the cleanliness, but i totally get if it's too much lol
I know clothes get dirty, but would it be possible to also make it so they also get damaged over time from wear so that new clothes need to be purchased occasionally?
CMS was irrelevant because citizens almost never get injured. It's always obviously those in combat positions like Units (who have medical staff) and Rebels (who also have medical staff?), leaving nothing outside of the extremely rare event for CMS to do literally anything and CEC also really...
The problem is that without the structural system setup to encourage/enforce what your ideal scenario is, with drawing more citizens into situations, is that I honestly don't think it will just happen naturally. And why would it? Why would Civil Protection units naturally have some random...
I'd like to see Civil Protection's duties be stripped back this iteration.
They don't need to be the mechanics, they don't need to be the doctors, they don't need to be the scientists. Their only need should be to maintain civil obedience.
Each responsibility given to the Civil Protection...
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